John Horton Conway |
This
cellular automaton acts on a potentially infinite two-dimensional space,
divided into square cells. In each cell there is a simple automaton, or if you
want, a program with two states that we can call alive and dead,
or 1 and 0. The program in each cell takes as input its own state and the
states of its eight neighbors. If it is alive (i.e. in state 1) and two or
three of its neighbors are alive, in the next instant it will still be alive.
If it is dead (in state 0) and exactly three of its neighbors are alive, in the
next instant it will become alive. In any other case, it will become dead.
Let's look at a figure to make it clearer:
The program
in the center box is in state 1. As two of its eight neighbors are in state 1,
the next instant it will continue to be in state 1 (i.e. alive).
It
is usual to represent those squares whose associated program is alive (in state
1) by filling the square in black and leaving white the squares in the dead
state (0), or vice versa: using black for dead squares and white for those alive.
It
seems quite simple, but these rules give rise to very complex behaviors. Let’s
see, for example, a disposition called a glider,
because it moves over time, keeping its structure constant.
It
can be seen in the figure (where the dead squares are empty) that, after four
steps, the combination of zeros and ones that make up the glider
has moved diagonally one position down and to the right, recovering its initial
shape. If it does not find on its way other alive cells that could modify its
behavior, the diagonal movement would continue indefinitely (remember that the
grid is potentially infinite).
Another
interesting combination is the one shown on the left, which is called the glider gun. After a certain number of
steps, the initial arrangement repeats itself, but a glider has come off it and
thereafter moves away indefinitely. After another identical set of steps, a new
glider appears, following the steps of the first.
By
combining two glider guns in various ways, an OR gate can be built (a device
that, when impacted by one or two gliders at the same time, generates one
output glider if any one of its two input gliders is present); or an AND gate (gliders
come out only if both input gliders are present); or a NOT gate (a glider comes
out if, and only if the arriving glider is not present). We know that with
these three logic gates (OR, AND, NOT) one can build a computer. Therefore, in the
grid of the game of life, it is potentially possible (although hardly feasible)
to build a computer, capable of solving the same problems as the computer on your
table.
This
is just a sample of the amazingly complex structures that can be assembled with
The Game of Life.
How
did Soler and I prove that Tegmark's multiverse doesn't solve the
fine-tuning problem?
The Swedish-American
mathematician Max Tegmark invented the mathematical
multiverse, which is based on the claim that every mathematically coherent structure must exists
physically in some universe. In other words, there are an
infinite number of universes, as the number of coherent mathematical structures
is infinite. Tegmark argues that in this multiverse there would be no fine-tuning
problem: as there are infinite universes, some of them must be compatible
with our existence and that’s where we are. Then he adds an additional
condition that makes it possible to test his theory: the
universe where we are must be the most probable among all those compatible with
our existence, for otherwise the fine-tuning problem would arise again.
To
prove that Tegmark’s multiverse does not solve the fine-tuning problem, Soler
and I put forward the following argumentation:
- The Game of Life is a coherent
mathematical structure. Then, according to Tegmark, somewhere there is a
universe that implements the Game of Life.
- The Game of Life allows complex structures to
exist at the same level as ordinary computers. According to
Tegmark’s condition, and for a hypothetical intelligent observer located
in the Game of Life universe, the fine-tuning problem would not arise
if that universe were the most probable among all those compatible with
the existence of this type of complex structures.
- Analyzing the cellular automata of the
Game of Life type, we have found four different versions of the rules
compatible with the existence of complex structures. In addition, an
infinite number of versions, also compatible with this existence, must be
added, which are built assuming that the rules for state change are not
constant, but oscillate over time between the four compatible rules, in
all possible ways. Then the probability that a universe capable
of supporting complex structures, chosen at random among all the
possible universes, is based on fixed rules that do not
vary with time, like the Game of Life, is zero (4 divided
by infinity). Therefore, in the universe of the Game of Life, the fine tuning problem would arise.
- Our universe seems to be specially
designed to make life possible (fine-tuning), as the
universal constants have fairly critical (but not absolutely
critical) values. If these universal constants were not constant,
but varied over time without leaving their respective critical zones,
the universe would still be compatible with our life.
- The number of universes with parameters
that vary over time would be infinite. Therefore our
universe is not the most probable among all those compatible with our
existence, for the probability that we find ourselves
in a universe with constant parameters is vanishingly small.
Therefore, the condition established by Tegmark himself is not met. Therefore
Tegmark’s multiverse doesn't solve the fine-tuning
problem.
Note
that, unlike other multiverses, Tegmark's multiverse lets us experiment with
other universes (The Game of Life is one of
them). Therefore, it is possible to reach reasonable conclusions, such as that this
multiverse does not solve the problem of fine tuning.
For
further details, see our paper Fine tuning
explained? Multiverses and cellular automata. F.J. Soler Gil, M. Alfonseca. Journal
for General Philosophy of Science, Springer, March 2013. DOI: 10.1007/s10838-013-9215-7.
The same post in SpanishThematic Thread on Multiverse and Fine Tuning: Previous Next
Thematic Thread on Synthetic and Artificial Life: Previous Next
Manuel Alfonseca
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